《Valorant》不会频繁改动 会给玩家自己摸索的时间
《Valorant》公布了新一期的开发日志,本期日志中,设计总监Trevor Romleski和设计师Salvatore Garozzo一起谈论了游戏玩法的设计理念、做法等内容。
视频欣赏:
视频中讨论了有关游戏移动方式,技巧、技能、配合间的平衡,评估体系,游戏改动方针等内容。其中他们还表示游戏不会因为社交平台上各种意见动不动就进行修改,而是会给予玩家时间自己摸索架构和内容寻找解决方法。不过,随着游戏开发的进一步深入,他们也会根据玩家所想的调整自己的步伐。
视频画面:
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